Cedric of Deepingdale -
Last updated 07/08/2004Level: 7
Hit points: 105 / 105
Armor Class: -4
Character Race: Human
Character Class: Ranger - Giant Killer Kit
Character Alignment: Chaotic Good
Deity: Tymora
Age: 19
Sex: Male
Height: 6' 3"
Weight: 190 lbs.
Hair: Long Black
Eyes: Green
General Description:
Cedric is a tall, lean but muscular young man. He has long hair, black as night, neatly tied back. His face is covered with stubble and his eyes are green. He wears a cloak over a suit of chain mail armor, with riding boots and gloves. Hanging from his belt is a bastard sword on one side and a short sword on the other, a long bow carried in his hands and quiver on his back.
Weapon Proficiencies
Spear - Proficient
Bastard Sword - Expertise
Heavy Crossbow - (Learning for level 9)
Long Bow - Proficient
Short Sword - Proficient
Sling - Proficient
(Long Sword - learning for level 12 WP slot)
Non - Weapon Proficiencies
Ambidexterity
Bowyer/Fletcher
Hunting
Land based Riding
Modern Language - Hill Giant
Languages:
Common, Hill Giant
CLASS ABILITIES:
Giant Killer - Tracking (Giants Only)
Hide in Shadows: 23% (43% Base -20% for Armor)
Move Silently: 35% (55% Base -20% Armor)
Bonus Damage vs Giants: +1 Hp/Level
Ac Bonus vs Giants: Base -4
Giant Killers can Dodge Attacks: Save vs Death Magic and attack misses
Infuriate: A Giant Killer can goad a giant into making careless and ill-conceived attacks. To infuriate a giant, the Giant Killer spends two rounds darting between the giant's legs, waving his hands, and hollering insults. The Giant Killer cannot make attacks or take any other actions while attempting to infuriate the giant; if interrupted (to dodge, for example), he must start over. During this time, the giant can attack the Giant Killer; however, because of the Giant Killer's erratic movement, the giant's attacks are made at an additional -2 penalty. At the end of this period, the giant makes a saving throw vs. spells. If the throw succeeds, nothing special happens. If the throw fails, the giant becomes enraged for the next 2-12 (2d6) rounds. During that time, the giant directs all of his attacks against the Giant Killer; the giant's attacks are made at an additional -4 penalty. The Giant Killer may attack normally while the giant is infuriated.
Giant Lore: If a Giant Killer discovers a footprint, lair, campsite, or any other physical evidence of a giant, a successful Wisdom roll enables him to learn some general information about the giant in question. Such information may include the giant's type, approximate size, and companions. He may also learn how recently the giant was in the area and in what direction the giant traveled. The DM decides the quality and amount of information the Giant Killer receives
Equipment & Possessions |
Location |
Long Sword +2 Giantslayer |
Stored on Seigfreid |
Cloak of Protection +2 |
Worn - Back |
Bastard Sword of Wounding |
Scabbard - Left Hip |
Chain Mail +5 |
Worn |
Blue Dragon Scale Belt of Dragon Strength |
Worn - Waist |
Heavy Crossbow +3 |
Stored on Seigfreid |
Dry Rations - 1 Week, Wineskin, Backpack |
Saddle Bag #1 |
Hemp Rope 50', Grappling Hook, Flint & Steel, Small Metal Mirror, Torch, Lamp Oil (1 Flask), Weaponblack, Whetstone |
Saddle Bag #2 |
Superior Elven Crafted Long Bow (Crafted for Str +8 damage) |
Carried |
Quiver w/ 24 Sheaf Arrows |
Slung over back |
Bastard Sword in Scabbard |
Strapped to Horse |
Short Sword (Antimagic Blade) in Scabbard |
Right Hip |
17 Sling Bullets |
Loose |
Small Shield |
Slung on Horse |
Clothes - Standard Travelers Outfit |
Worn |
Riding Boots |
Worn |
Master-crafted Spear +1 to hit and Damage |
Strapped to Horse |
Wide Leather Belt |
Worn - Waist |
Fire Giant Tooth |
Given to the Bard Amie who can send it to Cedric if she ever needs his help |
Stones with Continual Light (2) |
In a Pouch |
Claws and Teeth from Yeti (2), Blood, Hair and Muscle from a Frost Giant, Frost Giant skull, Frost Giant axe |
Carried, and stored in large bag |
Monetary Treasure:
Platinum |
100 |
Gold |
42 |
Silver |
4 |
Electrum |
0 |
Copper |
6 |
Gems |
10 gp - 50 gp - Diamonds (3) 100 gp - 500 gp - 1000 gp - |
Magic items:
Long Sword +2 Giantslayer - The single-edged blade shines as if new, fullers on both sides and ends in an oval-shaped plate upon either side is engraved the scowling face of a giant. Diamonds encrust both tips of the brass guard, the grip is a dark mahogany and the pommel ivory. Upon closer inspection, you see the grip is etched into the shape of a giant body, the pommel is carved like a giant's head.
Cloak of Protection +2
Bastard Sword of Wounding - Wounder, nearly five feet long from blade tip to pommel, is deceptively plain looking, a two-edged blade with an iron guard, a long grip wrapped in leather and a plain brass pommel. It bears no markings or decor.
Blue Dragon Scale Belt of Dragon Strength: Grants Con 20, Strength 20, 1/2 Damage from Lightning, automatic save vs lightning, allows shape change into blue dragon form 1/month, equivalent to character HD/Level (Last Shape Change Uktar 14)
Chain Mail +5
Heavy Crossbow +3, creates bolts of force, damage 1-10+3, ROF 2/1 (60,000 gp value)
Anti Magic Short Sword - Spellbane, the two-edged blade is crafted from an absolutely black metal; runes, which give off a faint light, are carved into the blade. The tips of the ornate brass guard are shaped like dragon claws, the grip fashioned of bone and the brass pommel shaped like a dragon's head. (Hit AC 0 vs incoming spells to negate) (9,000 gp value)
Animal Companions:
Seigfreid - Light War Horse - Riding Saddle, Blanket, Bit Bridle, Reins, 2 Large Saddlebags
No Ranger Followers until 10th Level
Friends/Allies
Tyrakor - Human Priest
Amie - Human Bard (travels throughout the Cormyr region, had a brief romantic fling with Cedric when they met in Shadowdale)
Background:
Cedric was born and raised in the Deepingdale. He lived peacefully like most of the dale folk, working the timber trade with his family. Every moment he could was spent fishing the Glaemril and exploring – the Arch Wood, Semberholme and even on occasion the northern Thunder Peaks. His life changed dramatically at age 16 when, on the way to visit family in Thunderstone, his mother, father and sister were killed by a band of Ogres that attacked the caravan; Cedric, wandering the forest at the time, was devastated and plagued by guilt for not being with his family to help defend them.
Cedric was convinced the band of Ogres were in the area on the way to join the dreaded Storm King, an evil cloud giant with a stronghold in the southern Thunder Peaks. He summoned several friends and Tyrakor, a Priest of Tyr who happened to be tracking the same Ogres, and out after the beasts. After several days of Cedric tracking, the group located and attacked the Ogres, slaying two of them before being forced to retreat. Cedric was wounded badly in the neck. Tyrakor healed Cedric, and kept him company during the recovery. Tyrakor saw the vengeance building in Cedric as the young man swore to one day take the fight to the Storm King. Tyrakor tried to convince Cedric how this could lead to trouble, but the Priest knew he was losing the argument.
Cedric’s Uncle Leric, shocked by his nephew’s foolish attempt, was equally shocked by Cedric’s ability to track the Ogres and survive the battle, much less help slay two of them. Once recovered, Leric sent him away to be trained in the way of the Rangers, and Tyrakor went his separate way. While in training, Cedric vowed to seek revenge one day on the Storm King for the death of his parents. He learned the ways of the giants, how to fight them and exploit their weaknesses&ldots; he became a Giant Killer. He headed south, past Cormyr, into the Dragon Coast and took up residence in Elversult. From there, he was able to join up with various adventuring parties that were bound for the Giant’s Run Mountains, the Giant Plains and Troll Mountains, making a name for himself helping them slay troublesome Hill Giants. After three years, Cedric decided to return home to the Deepingdale for some rest. His travels brought him north into Cormyr, where he heard word of fire giants that had raided a village. This peaked his curiosity, for he had never battled a fire giant. He learned of the party of adventurers, and decided to follow them and join up if it offered a chance to kill fire giants. He has trailed them from Cormyr, to Tilverton to Shadowdale, and is currently staying at the Old Skull.